The 4th Klagenfurt Game Jam is open to everyone who likes games and wants to create, test and talk about games. Starting on Friday the topic will be revealed to all participants at the same time and random groups will brainstorm games. Then, after the ideas are pitched, team will emerge around ideas and games are to be created. Finally, on Sunday, the projects are presented to a jury and a price for the most awesome project is awarded.
The game jam is not restricted to game designers or programmers, but is open to everyone who wants to build games. Each team is in desperate need for visual and audio artist, animation experts, web page writers, storytellers, testers, ...
A game jam is a gathering of game developers for the purpose of planning, designing, and creating one or more games within a short span of time, usually ranging between 24 and 72 hours. Game developers are generally made up of programmers, game designers, artists, and others in game development-related fields. [...] The term game jam is a composition of the words game and jam session
It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression.
You can come for the whole event, drop by for just a day, whatever you want. There is no admission fee, but we need your registration to make sure everything is just as you need it to let your creativity flow. Just bring along whatever you need to jam, ie. graphic tablet, audio samplers, your laptop, your computer, mouse, keyboard, game pad, ...
The topic will be announced on site!
These are optional criteria your game can match if you want to. If two games end up with equal ranks after voting, the diversifiers make the difference. Diversifiers are to be announced.
Registration is possible throughout the whole event. The registration desk is on Friday outside room E.2.42, on Saturday and Sunday it's in room E.2.42.
|28.04.||15:00||HS C||Invited talk: "Core Strategies for Effective Game Design: Prototyping and Iterative Design" (Felix Schniz, AAU Klagenfurt)|
|28.04.||15:45||HS C||Invited talk: , (more information coming soon)|
|28.04.||17:00 - 20:00||HS C||Game Jam Topic Announcement, Brainstorming, ...|
|28.04.||20:00 - 24:00||E.2.42 u. E.2.69||Game Jam|
|29.04.||09:00 - 24:00||E.2.42 u. E.2.69||Game Jam|
|30.04.||09:00 - 16:00||E.2.42 u. E.2.69||Game Jam|